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A400 性能参数 |
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Shattering the Price-Performance Barrier
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- Gives PCs 32MB of graphics memory at the price of 16MB
- Perfect graphics upgrade for Pentium II 300 Hz (or compatible) systems
and up
- Avoid the pitfall of high graphics costs by adding 32MB and DVD
in one solution
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32MB of Graphics Power!
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- Get the graphics horsepower that today's top 3D games crave
- 32MB of on-board memory delivers incredible 3D visual quality
- Experience smooth detailed 3D graphics action and rich 3D textures
like fog, water depth and lighting
- More memory also means faster 3D game play with no jerkiness
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Hardware DVD Video Playback
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- Built-in hardware DVD technology saves you the hassle and expense
of buying a separate MPEG-2/DVD decoder card
- Process full-frame rate, full-screen MPEG-2 or DVD video
- Free up a valuable slot in your computer
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128-bit 3D and 2D Graphics
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- ATI RAGE 128 128-bit graphics technology
- Maximum 3D resolution of 1920x1440
- 32-bit true color (16.7 million colors) 3D graphics up to 1920x1200
- Advanced 3D features including triangle setup engine, ATI's Superscalar
Rendering technology, twin cache architecture, complete alpha blending,
video textures, texture lighting and single-pass multi-texturing
- Power all business applications with 32-bit true color 2D graphics
support up to 1600x1200 at 85Hz
- Full support of Windows 95, Windows 98 and Windows NT 4.0
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Acceleration of DirectX, Direct3D and OpenGL applications
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- Full acceleration of, and compliance with, Direct3D and OpenGL applications
- Experience cool effects like Z-based fog for incredible realism
with advanced 3D architecture
- Optimized for DirectX, supporting DirectX features such as multi-texturing,
stencil planes and bump mapping
Click here
to check out the latest RAGE 128 FAQ.
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Specifications
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System Requirements
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- Pentium III/II, AMD K6/Athlon or compatible with AGP 2X bus (AGP
1.0 compliant)
- Software requires CD-ROM drive
- DVD requires DVD drive (supported under Windows 98/95b only)
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Graphics Controller
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- ATI RAGE 128, a 128-bit graphics accelerator with excellent 2D,
3D, and video acceleration
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Memory Configurations
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Operating Systems Support
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- Windows 2000 - click
here Windows 2000 FAQ
- Windows 98
- Windows 95b
- Windows NT 4.0
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Monitor Support
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- CRT Monitor: 15 pin VGA connector
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Display Support
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- Register compatible with VGA
- BIOS compatible with VESA for super VGA
- DDC1/2b/2b+ monitor support
- VESA Display Power Management Support
- Separate horizontal & vertical sync at TTL levels
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3D Acceleration Features
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- OpenGL ICD for Windows NT 4.0 & Windows 98/95
- DirectX, Direct3D, DirectDraw
- Triangle Setup Engine
- Texture Cache
- Bilinear/Trilinear Filtering
- Line & Edge Anti-Aliasing
- Texture Compositing
- Texture Decompression
- Specular Highlights
- Perspectively Correct Texture Mapping
- Mip-Mapping
- Z-buffering and Double-buffering
- Fog effects, texture lighting, video textures, reflections, shadows,
spotlights, LOD biasing and texture morphing
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2D Display Modes: Resolutions, Colors and Maximum Refresh Rates (Hz)
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| 16MB & 32MB |
640x 480 |
800x 600 |
1024x 768 |
1152x 864 |
1280x 1024 |
1600x 1200 |
1920x 1200 |
| 256 colors |
200 |
200 |
160 |
150 |
120 |
85 |
76 |
| 65K colors |
200 |
200 |
160 |
150 |
120 |
85 |
76 |
| 16.7M colors |
200 |
200 |
160 |
150 |
120 |
85 |
76 |
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Maximum 3D Resolution(Hz)
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32MB |
| 65K colors |
1920x1440 |
| 16.7M colors (32bpp) |
1920x1200 |
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Footnote: Maximum 3D resolution and colors supported with specified
memory using double buffered setting and z-buffer.
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